44
frantically told a guard her child was missing. The guard took her to the monitor room, where they saw
the kidnapper carrying the child out of the park with the boy slumped over his shoulder. In that short
of a time, the kidnapper had drugged the child, cut his hair different, and put a different shirt on him.
(This anecdote was mention in Inside the Mouse, pg. 52) As written before, white slavery is part of
what Disney is all about. This mother was one of the fortunate few who did manage to find their
kidnapped children. An insider states that the Disney police are definitely part of those moving and
abusing innocent children brought
in for occult rituals. In addition, the Disney security forces spy on
their own employees. Employees do not enter the theme parks like the visitors, nor do they move
around like the visitors. They have underground
tunnels and underground entrances and facilities for
that. One victim of total mind-control
mentioned that a tunnel entrance was at the Matterhorn mountain
at Disneyland.
(The Matterhorn was opened by Walt and his good-friend
Richard Nixon, who rode in
the first car down the mountain.) The Disney productions
has given the Illuminati the cover to bring
together Illusionists, magicians, and special effects artists without anyone being suspicious. Some of
these men were able to apply their talents toward programming
children. As an example of their
talents, Disney special effects artists were able to create 16 realistic-looking
cadavers for the 1989 film
Gross Anatomy. Walt Disney, Inc. has teamed up with Los Alamos and Sandia
Labs, two other groups which are heavily
involved
in mind-control
and people control to develop
body scans, branding and access codes for the visitors to Disneys theme parks. Each of the Disney
Theme parks, such as Disneyland,
DisneyWorld,
EuroDisney
etc. have vast underground
facilities.
These underground
facilities allow many of the workers to get to the ride areas via underground
passages. Each theme facility also has a vast infrastructure
underground
in order to maintain
it. The
underground
areas contain wardrobe design and repair units, fitting rooms, restrooms, cafeterias,
security units, computers, freight ramps, utility encasements,
and large connecting tunnels. The
underground
areas also have programming
rooms. They have their own power plants and water
systems and their own police force. Disney company employs 71,000 people at several locations, tone
recent TV show used the figure 40,000 Disney employees.] People are coming and going 24 hours at
the Disney theme parks. Three shifts keep up the 24 hour business. The night crews maintain and
repair the parks for the thousands of people that will soon arrive in the morning. Disneyland makes a
natural prop for carrying out mind-control.
The items they sell are also natural props--such
as the
Goofy watch ($19.95) which has hands that move backward to confuse a slave as to what time it is.
Was Walt Disney aware of how Disneyland was used for programming?
There is no doubt. Disney
lived much of nights at Disneyland, and had an apartment at the firehouse near the train station on
Main St. At night, if he was not doing anything else, hed roam the grounds of Disneyland
scribbling
notes on his own distinctive blue paper, which hed leave for workers to follow the next day. The
notes would say such things as "Replace these flowers," or "Move that bench". (Prince of the Magic
Kingdom, p. 25) Walt Disney knew everything that went on in his Magic Kingdom. The Epcot Center
and the Disney amusement parks market all kinds of occult triggers, including crystals, rainbows,
wizards etc. that reinforce the programming.
The Epcot Center has two glass pyramids along with its
"Journey into Imagination".
Disneyworld
has the Island of Atlantis on its sub tour. Fantasyland
is one
of the most used tours of Disneyland for mind-control
purposes. It has carousels, merry music, an
incredible castle, boat rides, story book characters etc. Sleeping Beauty Castle with its blue turrets
and gold spires is the central visual object of Disneyland. You cross a drawbridge to get into
it. Inside Fantasyland are Illuminati programming
sites such as the Mad Hatter teacups, the King
Arthur carousel horses, and Snow Whites forest.
In the far corner of Disneylands
New Orleans Square is the Haunted Mansion. This mansion
is
designed to frighten and scare, it has an ingenious design and many special effects and illusions.
Realistic ghosts, a screeching raven, howling voices, and other scary things welcome the visitor. Life
size holograms are created at the Haunted Mansion, and dance in sync with the music and then fade
out at certain points. There is a hologram of a womans head in a crystal ball who chatters non-stop.
A
real good laugh for the programmers
of a little child. When you are toward the end, you will have a
chance to look into a mirror where a hologram ghost will nestle up beside you. Star Speeder is
another great programming
location at Disneyland. It was the creation of George Lucas and the
Disney Imagineers.
The technology
is borrowed from Star Wars, and is similar to flight simulators
|